var MENU_POS_KUT=[
// Level 0 block configuration
{ 	
	// Item's width in pixels
	'width'      : 190,
	// Item's height in pixels
	'height'     : 37,
	// if Block Orientation is vertical
	'vertical'   : false,
	// Block outing table parameters: 
	// [cellpadding, cellspacing, border]
	'table'      : [0, 0, 0],
	// Time Delay in milliseconds before subling block expands  
	// after mouse pointer overs an item
	'expd_delay' : 300,
	'css' : {
		'table' : 'km0table',
		'inner' : 'km0inner',
		'outer' : ['km0mouto', 'km0movero', 'km0mdowno']
	}
},
// Level 1 block configuration
{
	'width'      : 190,
	'height'     : 19,
	// Vertical Offset between adjacent levels in pixels
	'block_top'  : 37,
	// Horizontal Offset between adjacent levels in pixels
	'block_left' : -1,
	// Vertical Offset between adjacent levels in pixels
	'block_top_netscape'  : 6,
	// Horizontal Offset between adjacent levels in pixels	
	'block_left_netscape' : -135,
	'vertical'   : true,
	// block behaviour if single frame:	
	// 1 - shift to the edge, 2 - flip relatively to left upper corner
	'wise_pos'   : 1,
	'table'      : [0, 1, 0],
	// Time Delay in milliseconds before menu collapses after mouse 
	// pointer lefts all items
	'hide_delay' : 300,
	'expd_delay' : 300,
	// transition effects the for the block 
	// [index on expand, duration on expand, index on collapse, duration on collapse]
	'css' : {
		'table' : 'km1table',
		'inner' : 'km1inner',
		'outer' : ['km1mouto', 'km1movero', 'km1mdowno']
	},
	'opacity'    : 100
},
// Level 2 block configuration is inherited from level 1
{
	'width'      : 190,
	'height'     : 19,
	// Vertical Offset between adjacent levels in pixels
	'block_top'  : -1,
	// Horizontal Offset between adjacent levels in pixels
	'block_left' : 190,
	// Vertical Offset between adjacent levels in pixels
	'block_top_netscape'  : -33,
	// Horizontal Offset between adjacent levels in pixels
	'block_left_netscape' : 55,
	'vertical'   : true,
	// block behaviour if single frame:	
	// 1 - shift to the edge, 2 - flip relatively to left upper corner
	'wise_pos'   : 1,
	'table'      : [0, 1, 0],
	// Time Delay in milliseconds before menu collapses after mouse 
	// pointer lefts all items
	'hide_delay' : 300,
	'expd_delay' : 300,
	// transition effects the for the block 
	// [index on expand, duration on expand, index on collapse, duration on collapse]
	'css' : {
		'table' : 'km1table',
		'inner' : 'km1inner',
		'outer' : ['km1mouto', 'km1movero', 'km1mdowno']
	},
	'opacity'    : 100
}
]
